As MAX unfolded this year you could feel a major shift across all products to developing apps for all screen sizes. This was not the year of the big release but a year to recognize the shift that is occurring to have all new applications consider all devices from browsers, phones, tablets, and TV consoles. I don't think it was just a coincidence we received free devices, in fact it underlines the transition we are all going through as we write applications for all devices.
It kind of feels like 1997 when everyone became aware the internet was going to overtake the majority of application development. You get that same feeling when you look out over the next 2-3 years when you look at convergence of apps across devices and the move into the family room. (In a strange connection, it's hard to believe the same guy who hit the game winner in game 7 in 1997 is the same guy who hit it in 2010.)
To best capture this evolution all you need to do is watch the opening video of MAX as Kevin Lynch walks thru some timeline charts that demonstrate the changes upon us with bandwidth, browser vs devices, screen size changes ,digital publishing and the now the family room.
Throughout the conference we witnesed how products are adding features to support managing screen sizes. ColdFusion did a sneak peek around supporting multi-screens with setting up a scope which will carry the clients device meta data using the CS5 Device Central database. Dreamweaver is adding more support around using CSS versions to support differing layouts based on device.
One big announcement was the Flash Builder 'Burrito' Labs release which is now available to everyone inside http://labs.adobe.com . I'd encourage you to download and check out how easy it is to start writing Mobile applications.